Gadriel's Cities: Skylines
Advanced Vehicle Options by Tim: Used to increase bus capacity to 60. While a bus may only seat 30, cims would rather stand in the bus on the way to their destination than stand at the bus stop. Duh.
Automatic Pedestrian Bridge Builder by kian.zarrin & Chamëleon TBN: Very convenient for intersections. Bulldoze It! by Keallu: Very handy. Nor do you have to bother watching the bulldozing to know if you have a problem. For instance, you'll see the industry-zoned development disappear over time if they can't find qualified workers. Or just use Watch It! by Keallu. Hide TMPE crosswalks by kian.zarrin et al: Good companion for TMPE, which can removecrosswalks, but leaves the markings. Imports and Exports CEO by M.S. Referee: Can be used to stop the excessive import of raw materials, or to prevent the export of raw materials needed by factories. If the industries are properly balanced, it isn't as necessary. Just produce somewhat more than you need. Move It by Quboid: Not only can you use Move It to move things within a game, you can also export and import to move them between games or from a custom library. Node Controller by macsergey et al: For crosswalks and U-turns on divided avenues. Planning Roads by Bicky Monster: Used for creating the boroughs but are also good for in-game builds. Put the planning roads down first to check for fit or as a placeholder for where you plan to expand. Small 4-Lane One-way Industrial Road by Moiety: Works quite well, especially if you reduce the speed limit on the outer lanes to encourage the use of the inner lanes for through traffic. Stops & Stations by algernon & dymanoid: Prevents hundreds of people from waiting forever at bus stops. They'll find another way to get where they're going. More realistic. TM:PE, Traffic Manager: President Edition by LinuxFan et al: Must have. A multitude of uses. Total Autobudget - FIX by Olympic1: Great at the beginning of the game when money is tight. Doesn't work with Waste Processing Complexes, though. (Think it checks electric first, then waste. The waste complex may shut off production of electricity, then there will be brownouts until the next update.) Transfer Manager CE v1.8.6 by Cranky Ant & Sleepy: Doesn't seem to help much. Warehouses will still horde resources, while processors will still wait for deliveries from faraway places. UnifiedUI (UUI) by kian.zarrin et al: This mod keeps all your mods in one place. Nice and neat. Watch It! by Keallu: Provides a useful warning system. Because you can't watch everything everywhere all the time. Zoning Adjuster by algernon & Chamëleon TBN: Can remove zoning from one or both sides of a road. Stop development on high-traffic roads. Can also help fix fragmented zoning. Zone Info by rcav8tr: Counts the number of each zoning type and what has been developed. A few more mods in the library. Not all of them are used, though.
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